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>> No.9741102 [View]
File: 171 KB, 2000x1153, plasma revenant.jpg [View same] [iqdb] [saucenao] [google]
9741102

wonder when someone will make an enemy out of this skin
either in a "de in classic doom" style mod or slayer's testaments
>>9740959
i guess there are some mods based on what assets exist
>drpyspy's revenant and arch-vile
>either the metadoom smm or a resized arachnotron
>maybe some of the edits by craneo
meanwhile, the new unused designs are the ones that i don't think anyone else made or is making outside of the gec team
>>9740158
if this xmen mod for quake is that bad, is there any other quake xmen mod that at lies tries to be good?
like an attempt to avenge the assets or make up for their source of origin's quality
>>9740042
i wonder if dbt and his team ever thought of doing something with original ideas instead of other games
i know term and some others said this back in that intermission podcast

>> No.9541407 [View]
File: 171 KB, 2000x1153, E9FQPZIXEAQci5h.jpg [View same] [iqdb] [saucenao] [google]
9541407

That anon who once asked "what is the Arcane Dimensions for Doom" made me think of mods that could have had their own content (like unofficial patches, off-shoot/submods or maps) because the most obvious examples are either Brutal Doom, Complex Doom or Samsara
Also, one thing any 2016/Eternal inspired mod could do is come up with new demons inspired by those games just because of how more complex the modding of Quake and old Doom is compared to the new games
That one Plasma themed Revenant looks like he could have been an enemy in the TAG expansions and there's a mod for Eternal that just gives him the slime attacks from the Cybermanc

>> No.8827134 [View]
File: 172 KB, 2000x1153, e8e63e751dee57602d7058c5ab649669dd8d19905ed899859a0e6a2d24d02253.jpg [View same] [iqdb] [saucenao] [google]
8827134

Doom Eternal has this design for a plasma themed Revenant, i wonder if some mods made this into an actual variant
The only mod i know has a sort of plasma Rev enemy type is Colorful Hell

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