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/vr/ - Retro Games

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>> No.3486683 [View]
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3486683

>>3486323
>I suggest you start out with Mid tier unless you're looking to drop ~$60 on this, or
Alternatively, get a hold of one of these. Adds a breakout for composite and additional audio should you want it, with an AV connector for SCART, Component, or any other cable you may want to use; Well, R,G,B,CVid, and audio at the least. Haven't tried pulling S-Video through it, but I can't imagine that they'd have made sure the others were connected and not Chroma.

>>3486359
>No idea about ps3 and RGB.
PS3 will do any resolution over YPbPr, 480i over RGBS. and 480p over RGsB. Thankfully, this is system wide and activated upon boot unlike with the PS2, so you don't have to put in button combinations blind.

>> No.3065975 [View]
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3065975

>>3065560
You can do the same thing if you have a set of component cables and a guncon adapter; Use the component lines for R, G, and B and the composite breakout of the guncon for sync.

>> No.2777953 [View]
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2777953

>>2777940
RGBS, ala SCART; Uses the same exact cable as the PS1 and PS2.
If you don't have a SCART cable, a component cable that also has a composite cable attached works just as well; Alternatively, a standard component cable paired with a light gun breakout like this works as well.

It ALSO supports progressive RGB output in the form of RGsB (sync on green); Also a carryover from the PS2, but in this case, the system can output it at all times, system menu and all rather than just in game. Again, this is limited to 480p; To get anything higher, you have to use YPbPr or HDMI.

>> No.2418226 [View]
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2418226

>>2418098
A component cable and a one of these guncon breakouts will get you RGB without needing to go the SCART+Breakout route.
Seems a bit silly to get a PVM and not use RGB though.

>>2418112
>can someone give me a crash course on BNC and what it means for retro gaming
It's a connector. That's all. It's like RCA, except more secure and better grounded.

What your asking is a worded a bit confusing.
That monitor only accepts 31khz+ RGBHV, either over an HD15 "VGA" connector or over 5 BNC connectors. Component "YPbPr" video would need to be fed through a transcoder to turn it into RGB for it to work on that monitor, and only if it was a 480p+ signal.
240p and 480i would NOT work not matter the source.

It would work for PS2 games that support 480p by putting the PS2 into RGB mode(rather than YPbPr). Activating 480p/Progressive Scan when in RGB mode would cause it to output RGsB "Sync on Green" which that monitor appears to support. Games that switch between 15khz and 31khz modes for cut-scenes and the like(Mega Man X8 is one) would go out of sync during said cut-scenes.
PS3 is able to be switched into RGsB system wide, so that would work as well.

The monitor would be nice for Dreamcast and PC usage, but anything retro would require being fed through a scaler/linedoubler.

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