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/vr/ - Retro Games

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>> No.9169852 [View]
File: 436 KB, 1920x1080, de_survivor_shot0003.jpg [View same] [iqdb] [saucenao] [google]
9169852

>>9169743
>>9168718
What more do you need? I gave you an answer earlier.

Move the two sliders, then use the console and check the value of "gamma" and "brightness" to see what has changed.

>> No.9135132 [View]
File: 436 KB, 1920x1080, de_survivor_shot0003.jpg [View same] [iqdb] [saucenao] [google]
9135132

>>9135118
Not a shining example, pun not intended, but the point is that not everything I share is meant to show my modification off.

>> No.8970694 [View]
File: 436 KB, 1920x1080, de_survivor_shot0003.jpg [View same] [iqdb] [saucenao] [google]
8970694

>>8968965
SOVL

>> No.8795724 [View]
File: 436 KB, 1920x1080, de_survivor_shot0003.jpg [View same] [iqdb] [saucenao] [google]
8795724

So many maps that made it into the official download release, yet so few have survived into later releases.

Also, the escape gamemode was simply murdered.

>> No.7794109 [View]
File: 436 KB, 1920x1080, de_survivor_shot0003.jpg [View same] [iqdb] [saucenao] [google]
7794109

>>7794095
>They included this sloppy piece of work for 1.6 and made it into one of the most popular maps today, while this work of art is completely forgotten

Why.

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