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>> No.5444896 [View]
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5444896

>>5444456
>>5444875
I think Quake's gameplay actually benefits from monster closets and other trap rooms. The worst shit in Quake is having some fucking ogre spamming grenades from an unreachable place in a cramped corridor. It's not particularly challenging situation, just annoying. Also, shamblers aren't really that fun to fight against. They should be used very sparingly.

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