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>> No.9588861 [View]
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9588861

>>9587880
I hate that I laughed at this.

>> No.8349741 [View]
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8349741

>>8349737
I just wanted to call him fat because I thought it'd be funny.

>> No.7040902 [View]
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7040902

>>7040896
It's bad. Though at least we don't have spam of /b/-tier images or meltdowns so intense they cause the thread to implode.
Still not enough being done, but it's been far worse.

>> No.5954601 [View]
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5954601

>>5954410
>Excuse me, are you actually bitching about the fact that to have an evil character you have to conduct acts of evil?
Excuse me, but have you actually played the game? The acts of evil in Arcanum consist of being the personification of Chaotic Stupid.
In Fallout 1 and 2 there are a fuckton of quests where the bad karma route makes complete sense to take if your character is greedy or simply a sellsword, in Arcanum there are almost none of these in the game at all. The only bad karma choice that isn't "ill kill you now for no reason at all" is the peaceful resolution of the P Schyler & Sons issue, which is part of the main quest.
What about the 3 main evil companions in the game, do you want me to talk about how it does not make any sense for two of them to be locked off in karma other than because they needed more content for an evil playthrough so they locked Torian Kel and Zan Alurin behind those checks, despite the fact that it makes 0 sense for Torian to refuse to join you because you literaly just restored his body and Zan talks about how she has a crisis of faith, feels how dark elf behaviour is wrong and wants to join you to get away from her fanatical bretheren?
>I mean the whole rant is nonsensical, but this bit absolutely takes it
Haha yeah dude Meta is totally worth taking, spells scaling off Magick aptitude which effectively makes mage character development stop after level 20 out of a 50 level cap is totally ok, random encounters aren't broken and the enemies you fight are well designed.

>> No.5929008 [View]
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5929008

Oh boy oh boy its this thread again

>>5928426
>dancing back and forth to kill zombies with pitchfork to conserve ammo takes forever
Enemies in Blood have different resistances and weaknesses to certain weapons. Zombies take one flare to kill on Lightly Broiled and two flares on Well Done and the game gives you a fuckton of flares so you should be fine as long as you don't discharge 5 flares into every zombie and cultist. Just rely on the damage over time to kill them, and whilst they are being burned focus on other targets.

>cultist faggots instantly shoot you as you turn a corner
Don't play on Well Done on your first run, it is the "Hard" difficulty of an already hard game. Play on Lightly Broiled, thats medium. Well Done cultists have a lower reaction time and the game is expecting you are well versed in dealing with them if playing WD.

>> No.3629283 [View]
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3629283

>>3629175
wew

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