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/vr/ - Retro Games

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>> No.5484283 [View]
File: 594 KB, 800x2750, 1536094946869.png [View same] [iqdb] [saucenao] [google]
5484283

>>5482878

>> No.5098686 [View]
File: 594 KB, 800x2750, 1536094946869.png [View same] [iqdb] [saucenao] [google]
5098686

>>5098670
Posting on my phone so I don't know if this is even readable

>> No.5023683 [View]
File: 594 KB, 800x2750, doom sprites with 3d models.png [View same] [iqdb] [saucenao] [google]
5023683

>>5023617
I only got this.

>> No.4757205 [View]
File: 594 KB, 800x2750, 1507819333761.png [View same] [iqdb] [saucenao] [google]
4757205

>>4756845

>> No.4733384 [View]
File: 594 KB, 800x2750, spriteFun.png [View same] [iqdb] [saucenao] [google]
4733384

>>4733236
it doesn't have a lot of info, it's just a general "this is an idea how to get started maybe" thing

>> No.4173626 [View]
File: 594 KB, 800x2750, Doom Sprites.png [View same] [iqdb] [saucenao] [google]
4173626

Has anyone actually used this before?

>> No.4089998 [View]
File: 594 KB, 800x2750, 1453756970624.png [View same] [iqdb] [saucenao] [google]
4089998

>>4089992
>>4089848

Here you go, anon.
I do apologize, I missed your message.

>> No.3775286 [View]
File: 594 KB, 800x2750, 1480231049461.png [View same] [iqdb] [saucenao] [google]
3775286

>>3775162
Saved this a while back, here you go

>> No.3735695 [View]
File: 594 KB, 800x2750, 1453756970624.png [View same] [iqdb] [saucenao] [google]
3735695

>>3735631
ganbatte

>> No.3639978 [View]
File: 594 KB, 800x2750, spriteFun.png [View same] [iqdb] [saucenao] [google]
3639978

>>3639943
Yeah. Pic related is what I do.

>> No.3540214 [View]
File: 594 KB, 800x2750, Advanced Spriting.png [View same] [iqdb] [saucenao] [google]
3540214

>>3540097
I usually find already-completed sprites, do some editing in Gimp, and then some franken-spriting in TEXTURES

One day in the future I'll try the method that's described in this image because I've seen really great results, but that day isn't today.

>> No.3406335 [View]
File: 594 KB, 800x2750, 1469854115145.png [View same] [iqdb] [saucenao] [google]
3406335

Is there more to this tutorial than just this image?

>> No.3393823 [View]
File: 594 KB, 800x2750, spriteFun.png [View same] [iqdb] [saucenao] [google]
3393823

>>3393785
Your rendering is better than mine has been. I tend to just deal with having to paint over them to some extent. You're on blender, yeh?

>> No.3160693 [View]
File: 594 KB, 800x2750, spriteFun.png [View same] [iqdb] [saucenao] [google]
3160693

>>3160535

>> No.3145959 [View]
File: 594 KB, 800x2750, spriteFun.png [View same] [iqdb] [saucenao] [google]
3145959

>>3145619
Do you have a plan to get together a mappack for your mod or anything?

>> No.3049536 [View]
File: 594 KB, 800x2750, spriteFun.png [View same] [iqdb] [saucenao] [google]
3049536

So I'm looking for some inspiration (shit to steal). What's the most impressive change you've seen in Dehacked?

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