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/vr/ - Retro Games

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>> No.10513986 [SPOILER]  [View]
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10513986

Just going through old files

>> No.10147804 [View]
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10147804

Metroid was never very good and Super is overrated.
Zelda was never good and has never had a well designed installment.
Final Fantasy was never good and has only gotten worse after each installment.
Mega Man 4 is still the best game of the NES releases but it's not a good game.
Sonic 2 is the worst 2D Sonic game.
Mega Man X1 isn't that good, and X3 is the best in the series.
Donkey Kong is massively overrated and that one fake quote about gamers preferring graphics over gameplay is true.
Hyperstone Heist is better than Turtles in Time
Mario games have terrible physics and feel like shit to play.
All post-Rondo Castlevania games are bad.


You all know I'm right.

>> No.9493215 [View]
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9493215

>>9490713
Gotta appreciate that one Arch vile

>> No.8945920 [View]
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8945920

PLUTONIA highlights

>> No.8593695 [SPOILER]  [View]
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8593695

>>8593679
If I might interject, AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

>> No.8306331 [View]
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8306331

>>8306327
In hindsight, I should've edited the top left corners out of these.

>> No.8018173 [View]
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[ERROR]

>>8018094

>> No.7949783 [View]
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7949783

>>7949229
DON'T VILE
OPEN INSIDE

>> No.7942396 [View]
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7942396

>>7941439

>> No.6774321 [SPOILER]  [View]
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6774321

Just beat Plutonia UV-Max, pistol start with no saves. Well except MAP29 becuase I didn't fuckin' know the red portal was an exit and I didn't get to kill the Mancubi sniping you behind the Cyberdemon

What Doom content should I try next? I'm not sure if TNT is worth the time. Doom 64 maybe?

>> No.6385629 [View]
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6385629

Best and Worst level designer in Doom and Doom II?

>> No.6066254 [View]
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6066254

>>6066095
>The Plutonia Experience

>> No.5300846 [View]
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5300846

So, what WAD actually started the trend of giant Revenant closets with Archviles inside them too, and why did it catch on in map design enough to the point of reaching meme status?

>> No.4995215 [View]
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4995215

>>4990195
I also think TNT was the better than Plutonia because I was too shit to beat Plutonia.

>> No.4861383 [View]
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4861383

>>4861379

>> No.3764898 [View]
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3764898

>>3764882
>half the fucking doors are broken to shit, the other half practically taunt you with the whole rapid open-close bit
>instead of the door opening, the entire fucking room your in becomes the door

>> No.3748607 [SPOILER]  [View]
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3748607

>> No.3737962 [View]
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3737962

>>3737920
Dunno, E1M8 effect is reproducable but it depends on format you're mapping for. If it's Vanilla-ish (Doom, Doom 2, Boom) then some Dehacked fuckery would be required. If it's Doom Legacy format then Fragglescript could help. If it's UDMF\Doom in Hexen format you can make a script that executes when both Barons die, but I don't know much about setting up any of these way so I can't help you here, man. Alternatively you can pick something from >>3737927 Or you can just put some Commander Keens in that room somewhere and put tag 666 on sector that needs to be lowered, except you're gonna make them work like a door (i.e. lower the ceiling to the floor level).

>> No.3693915 [SPOILER]  [View]
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3693915

>>3693909

>> No.3679071 [View]
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3679071

>>3679070

>> No.3631958 [View]
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3631958

>>3631893
I wish /vr/ had /v/ spoilers

>> No.3592963 [View]
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3592963

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