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>> No.4121638 [View]
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4121638

>>4121632
>get a full suit of futuristic powered armor and a machine gun
>still complain

>> No.4073662 [View]
File: 19 KB, 213x208, 1465616468679.jpg [View same] [iqdb] [saucenao] [google]
4073662

>>4073646
Yeah, he was always just Quakeguy before that.

It's a good name, though.

>> No.3923821 [View]
File: 19 KB, 213x208, 1465616468679.jpg [View same] [iqdb] [saucenao] [google]
3923821

>>3923790
Default models are fine. You are thinking you know better than A. Carmack and his friends of art? You are wrong. You want to replace wonderful THUDDA-THUDDA-THUDDA nailgun and pointy brick on axe? For what purpose? Perhaps standards too high or taste too shitty to appreciate in full low poly goodness.

>> No.3451138 [View]
File: 19 KB, 213x208, 1465616468679.jpg [View same] [iqdb] [saucenao] [google]
3451138

>>3451095
ranger is like doomguy but in a world where everything is super shitty

doomguy gets sent to the UAC base on mars where science-types sent shit through hell for shits and giggs and then had everyone turned into zombies
ranger gets sent to the local military base where the unnamed government sent shit through forgotten worlds and dimensions of the Elder Gods for shits and giggs and then had everyone turned into mindwiped drones with the pleasure centers of their brains wired up to kill humies

doomguy gets a full face helmet, lots of guns and experimental energy weapons that kill everything real good
ranger gets some shitty medieval cosplay gear, some Home Depot deck-building equipment and a 'lightning gun' apparently jury-rigged out of rusted tin cans that someone forgot in Unspeakable Dimensional Horror's Basement #783

doomguy gets to experiment with demon drugs and balls of pure energy as powerups
ranger hits walls with an axe and finds floating pentagrams and rings of invisibility that don't even make him invisible

doomguy eventually becomes a hero who saves the world from demons and then goes back into hell to kick more ass and (assuming D44M's new canon is in line with that and N64 DOOM) stayed there forever to make sure no more demons got out
ranger was never heard from again, the world was presumably killed and he kept slipgate jumping between dimensions until he went mad and started just killing everything he met

doomguy explores all sorts of exotic locales including martian landscapes, destroyed human cities and demonic planes of torture, with all colors of the rainbow (and fireblu)
ranger stares at a bunch of brown and grey and moss green until his eyeballs bleed

doomguy is stoic, inquisitive even, constantly checking his surroundings for secrets and enemies and even the hardest hits won't keep him down for long
ranger is just constantly pissed at how unbelievably shitty everything in his world is


ranger had a hard life

>> No.3365629 [View]
File: 19 KB, 213x208, 1465616468679.jpg [View same] [iqdb] [saucenao] [google]
3365629

>>3365582
Not him, but that's when you read the readme and the controls.

I've never been able to use Hammer for shit and as such never tried mapping for Source. I tried out Trenchbroom and it's a whole new world- the full 3d view controls let you extrude and shape things wherever you want, when you want without using the grid views (which are still available, if you want to use them). On top of that, the new beta versions with automatic brush subtraction and cutting make it incredibly, ludicrously easy to make complex shapes and designs (even if they'll be less optimized than someone doing it by hand), having entities use their actual models in the editor makes it very easy to keep track of what box is what, and the support for extra worldspawn/entity options used by new compilers (like tyrutil's extra light options) is good.

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