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/vr/ - Retro Games

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>> No.4868814 [View]
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4868814

>>4868813
>I am the original owner and this was my first computer. I bought it when I was 16 years old with life insurance money from my Dad's death along with money I saved up collecting recyclables. Taught myself how to use it and do software database programming. Learned from books, magazine articles (they used to be informative), trial & error, and many questions to others in the real human face-to-face network. I only took one class in high school about basic programming and the 1 required class in college on BASIC programming Got my first job at 17 in computers for a large corporation at their International & National HQ fixing IBM PC microcomputers as they removed their Apples. When I started college I moved into their macrocomputer division for a couple of years and then back to PC's. Earned enough to put myself through school, buy a new car and when I graduated a brand new home in OC . The last time I turned on the computer system about 2 years ago it is was working. I acquired an Apple ][+ about a year after buying this one and used parts from it to improve my system layout. I used both the Imagewriter Printer (included) and a Qume Daisy Wheel Printer which is not included in this listing. I graduated from University of California at Irvine in something not related to computers using this to do my reports and essays. The instructors always liked the typeface of the daisy wheel printouts better than the dot-matrix printouts. I also used it for many years to keep track of a volunteer organization's membership, documentation, & financial records. When it was time for me to upgrade I went to an IBM PS/2 with OS/2.

>> No.4514080 [View]
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4514080

>>4513857
>>4513840

>> No.3392321 [View]
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3392321

>>3392316
From the November 1983 InfoWorld:

"The reliability of the Commodore 64 has been a subject of much contention. There is evidence that as many as 40% of machines are being returned after purchase compared with the industry average return rate of 5-10%. Commodore representatives have denied any such problem happening and 'Most of the time it was due to customers returning machines they didn't know how to set up. The power supply issues were fixed months ago and we haven't heard of chip failures.'"

>> No.3371254 [View]
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3371254

>>3371247
My dad traveled the country back then attending CES events and visiting distributors. He said you didn't see any Tandy gear anywhere. They were completely irrelevant except at your friendly neighborhood Rat Shack. Basically a nonentity when Commodore and Apple were king.

Shit, how many of the major game developers even supported Tandy machines? Not Broderbund, not Sierra, not Origin, not Epyx, not Activision. Not anybody.

>> No.3347291 [View]
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3347291

>>3347259
>And because Apple enforced the use of the API instead of bit-banging the hardware, most Mac software would work right up until the x86 switch in the 2000s.

This is not true at all. The Mac OS back then was completely designed around the 680x0 and Toolbox ROMs. That it worked on the PPC was entirely due to that chip having backwards compatibility with the 680x0. The only reason A/UX or MAE could run Mac OS, and Mac apps, on other platforms, is because they emulated 680x0 processors.

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