[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10370509 [View]
File: 541 KB, 585x666, 1696343354538120.jpg [View same] [iqdb] [saucenao] [google]
10370509

>>10370486
Noice lol
Someone likely reported it, unless we have a janny lurking here

>> No.10294923 [View]
File: 541 KB, 585x666, 1447009716678.jpg [View same] [iqdb] [saucenao] [google]
10294923

>>10294873
It's a pretty recent thing. A guy called shinpepi drew it. He posted a recording of it here:
https://kemono.party/fanbox/user/16237395/post/1740321

>> No.8814010 [View]
File: 541 KB, 585x666, 1447009716678.jpg [View same] [iqdb] [saucenao] [google]
8814010

hai

>> No.6250040 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
6250040

>>6249559
CV64 has a lot of references to Rondo, you can even unlock Maria's pink dress for Carrie.

>> No.6183064 [View]
File: 541 KB, 585x666, 1447009716678.jpg [View same] [iqdb] [saucenao] [google]
6183064

She reminds me of a west side story

>> No.6142417 [View]
File: 541 KB, 585x666, 1447009716678.jpg [View same] [iqdb] [saucenao] [google]
6142417

>>6142381
>Not a metroidvania

The original Castlevania formula was never good

>> No.5936371 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
5936371

>>5936365
Funnily enough, Castlevania 64 has a lot of Rondo references. You can choose between a whip user and a magical girl, and there's even a secret Maria dress costume you can pick for Carrie (only in the first CV64, not the director's cut).
Also the title screen music of CV64 is a violin arranged version of the first level in Rondo of Blood.
Boss music is also arranged boss music from Rondo.

>> No.5546279 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
5546279

>>5544045
Just in case some of you missed it, the intro violin piece from CV64 is an arranged version of Rondo of Blood's first level music.

>> No.4858965 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
4858965

>>4858920
You never played it? It even has multiple endings depending on who you play as, and how much time it takes to complete the game, among other things.

>> No.4363820 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
4363820

I like both.

>> No.3995494 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
3995494

It's good.

>> No.2861798 [View]
File: 541 KB, 585x666, 1428245922170.jpg [View same] [iqdb] [saucenao] [google]
2861798

>>2861785
I haven't played either, but I saved this.

>> No.2854767 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
2854767

>>2854692

I'm also a huge castlevania fan and I like CV64.

It was a good effort and worth playing if you like the series. I agree that it's the CV game that does the best job at translating the feel of classicvania into 3D. In fact, it has a lot of hints to Rondo of Blood, like being able to use both the vampire killer or the magical girl, much like Richter and Maria on Rondo, in fact Carrie's alternate costume is the Maria pink dress.

And of course the amazing intro theme with "divided bloodlines" on violin.
https://www.youtube.com/watch?v=hOv2fS8c8mE

god damn I love that intro.

The game itself is enjoyable, gets some time to get used to the controls, but I agree they're not shit. The fact they added a dodge mechanic makes it a lot more playable. For the longest time I was playing without knowing how to dodge so I was eating bones all the time, but dodging made the game a lot better.
Anyway, the best thing about CV64 is the level design, exploring the villa mansion or the castle entrance was really cool. The more linear/platforming-centred levels are also OK but they can be a bit frustrating sometimes due to the camera. The exploration levels added slight elements of survival horror that I think blended pretty well.

I don't think it's a masterpiece, but it's not a bad game either, I'd give it an 8, it's a good game, and definitely feels like Castlevania in atmosphere and setting.

By the way, the producer of CV64 was Etsunobu Ebisu, the guy from Ganbare Goemon.

I didn't even play Legacy of Darkness, I hear it's even better.

>> No.2784213 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
2784213

because magical girls a best

>> No.2619635 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
2619635

I like it!

Carrie reminded me of Maria, as in she was the magical girl character that made the game easier.

>> No.2437731 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
2437731

>>2437281

Don't forget that sweet violin version of the Rondo of Blood's first level music that served as the intro in CV64

http://www.youtube.com/watch?v=A05XTsFd1c4

>> No.2328989 [View]
File: 541 KB, 585x666, CV1403764854043.jpg [View same] [iqdb] [saucenao] [google]
2328989

>>2328929

Actually, now that the dust has setlted, people are starting to recognize CV64's strong points (level design, atmosphere, story) better than before, it still has its flaws, but it's far from being shit.
And likewise, people are starting to notice SOTN's flaws more (it's still a GREAT game, but it's not the "perfect best castlevania evar" as people used to think back in the late 90s/early 00s).

Neither were really like the classic ones, but CV64 has more in common with the classic games than SOTN does in some aspects. They actually tried to make a 3D Castlevania, while SOTN used CV's 2D aesthetics, but changed a lot the game design and controls.
I always considered CV64 a sort of 3D Rondo of Blood with survival horror/adventure elements.

But yeah, you still get people claiming N64 is shit because they saw someone's opinions on Youtube, etc.

Navigation
View posts[+24][+48][+96]