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>> No.3386510 [View]
File: 43 KB, 438x588, r-of-marian-kabe.jpg [View same] [iqdb] [saucenao] [google]
3386510

Remember when Marian became a policewoman in that one SNES Double Dragon game? Oh wait --they cut out her appearance in the final game.

>> No.3288386 [View]
File: 43 KB, 438x588, r-of-marian-kabe.jpg [View same] [iqdb] [saucenao] [google]
3288386

>>3288373
Return of Double Dragon was literally rush-release before it could properly be finished.
>No story and cutscenes. Not even a real ending.
>Stages with non-threatening hazards.
>The manual implies that Billy and Jimmy's styles were supposed to be even more different than they ended up being.
>Marian is in the manual (pic related) but she doesn't even show up once in the game.

Also, the ability to turn off friendly fire in the options mode would've been nice instead of the dated Mode A and B nonsense that makes no sense in a game with a join-in feature.

>> No.3225830 [View]
File: 43 KB, 438x588, r-of-marian-kabe.jpg [View same] [iqdb] [saucenao] [google]
3225830

>>3225825
Yeah, I think you can also reflect thrown knives with your fist in Return, whereas in Super they just fall into the ground.

>> No.1884450 [View]
File: 43 KB, 438x588, r-of-marian-kabe.jpg [View same] [iqdb] [saucenao] [google]
1884450

>>1884424
Except that page doesn't have everything due to the way SNES ROMs compress its graphics. If you've read the commentary on that site, you would've known there are still unused graphics left to uncover (like policewoman Marian).

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