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>> No.3092968 [View]
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3092968

>>3092942
Thats odd, it works for me, also using SLADE3.

make sure you're modifying the icon of the powerprotection (I think I accidentally specified powerupgiver before, that's wrong)

So in my decorate code, its the second actor:

Actor power_RADPROTEC : PowerProtection
{
Inventory.icon "SUITC0"
}

If you modify the offset of that texture (set to HUD mode) it should register in game, you'll need to offset it WAAAAY to the left, almost completely off the HUD lines (because this image is supposed to be a small icon on the right hand side of the screen, not a full screen image).

Try that, it should work.

Also I worked out that to limit the breathing sound you just add $singular to the SNDINFO of your gas mask sound.

I'll try to whip up a working demo of a rad suit that gives an overlay and breathing sounds

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