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/vr/ - Retro Games

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>> No.3583608 [View]
File: 13 KB, 320x240, Cosmo_Canyon_Observatory.jpg [View same] [iqdb] [saucenao] [google]
3583608

Aesthetics.

Each platform had its own unique look, sound, and feel. I really miss that, looking back.

That's why I just can't get in to modern games - they're all the same. They're all just digital audio files, running the same multi-platform engine, with nearly the same controller layout. It barely even seems like there's any point to having different consoles or platforms these days.

It's why I love the way Final Fantasy VII sounds despite sounding worse than any other game at the time. It's a Playstation game sound, it sounds like a game on the Playstation, rather than just an MP3 track being played over the action.

And the character is lost. I love the way the punch of a Mega Drive sounds in an action game. It really forces you on in a way that HD audio can't.
https://www.youtube.com/watch?v=AXkzX_Ax5E0

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