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/vr/ - Retro Games

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>> No.1370179 [View]
File: 890 KB, 1280x960, 1390977874905.png [View same] [iqdb] [saucenao] [google]
1370179

I am the one who took the original screenshot in the OP. To achieve that effect, you have to use RetroArch, and get this shader:

https://github.com/libretro/common-shaders/blob/master/crt/crt-geom-flat-sharpness.cg

Place this shader somewhere in the RetroArch directory, such as a folder called Shaders.

Now, open this shader in a word editor like Notepad++, and comment out the following line as such:

//#define SHARPER

Now, you also need the NTSC-RGB filter, found here:

http://www.mediafire.com/?62p83g46s95v44r

Place this within the RetroArch directory as well, perhaps within a folder called Filters.

Next, open up the retroarch.cfg (or alternatively, create a new one for use only with an SNES core), and add the following line:

video_filter = ":\Filters\NTSC-RGB.filter"

Now open RetroArch, and within Shader options, select the shader, Apply, and play an SNES game. It should look like this.

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