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/vr/ - Retro Games

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>> No.8784503 [View]
File: 3.52 MB, 1920x1080, quakespasm 2019-12-27 19-04-38.png [View same] [iqdb] [saucenao] [google]
8784503

bumping with an old screenshot

>> No.6909839 [View]
File: 3.52 MB, 1920x1080, quakespasm 2019-12-27 19-04-38.png [View same] [iqdb] [saucenao] [google]
6909839

could someone please start porting Retroarch CRT shaders back to reshade, if not royale and XM29?

>> No.6604437 [View]
File: 3.52 MB, 1920x1080, quakespasm 2019-12-27 19-04-38.png [View same] [iqdb] [saucenao] [google]
6604437

>>6604416
Why yes im using even reshade on dosbox and Q1 and i have no problems with that.

>> No.6425561 [DELETED]  [View]
File: 3.52 MB, 1920x1080, quakespasm 2019-12-27 19-04-38.png [View same] [iqdb] [saucenao] [google]
6425561

>>6425436
Wen Q1 mission packs civvie

>> No.6197804 [View]
File: 3.52 MB, 1920x1080, quakespasm 2019-12-27 19-04-38.png [View same] [iqdb] [saucenao] [google]
6197804

The only way to fix quake blurry texture issues, is adding a dithering TV style shading to it.
Since it was made with that in the 1st place
Also this shit ended up great in Altar of storms and other old shit

>> No.6097205 [View]
File: 3.52 MB, 1920x1080, quakespasm 2019-12-27 19-04-38.png [View same] [iqdb] [saucenao] [google]
6097205

>>6097203
https://reshade.me/
the crt shaders are on the forums, im using Lottes

also im dabbling a bit with mine on this one, it kinda gave saturn Q1 feel since that shit was dark and creepy as fuck

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