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/vr/ - Retro Games

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>> No.7389983 [View]
File: 105 KB, 1128x1002, 1532453290005.png [View same] [iqdb] [saucenao] [google]
7389983

>>7389965
>At least you'll always be losing
Based.

>> No.4927804 [View]
File: 105 KB, 1128x1002, 1510959352137.png [View same] [iqdb] [saucenao] [google]
4927804

>>4927380
http://www.lytha.com/thief/survey/thc.html
>It correlates relatively high with the rating for the most non enjoyable mission (.17 **).
>That means: The people who gave the most non enjoyable mission a really bad rating, did not like THC.
>I have already analysed the group of people who rated the least preferred mission low in Training. No need to do it again (But they were in a short and harsh summary kiddies.)
>So, people who liked this mission were most probably mot very young. And they enjoyed the entire game more

http://www.lytha.com/thief/survey/rtc.html
>People who preferred the normal difficulty mode gave 'RTC' a lower score
>The preferred difficulty correlates with the number of times played (.19 **) (the more times played, the higher the preferred difficulty mode) and - most interesting! - with the education (-21 **) (the higher the educational level, the higher the preferred difficulty mode!)
>'RTC' correlates also highly with the number of times played (-.15 *) (the higher the number of times played the higher the rating for 'RTC').
>Now, a short analysis of the people who enjoyed 'RTC':
>They played the game many times. They had a high educational level. They gave the least preferred mission a good score. They, dear interested reader, could indeed be the people who replay the game for several times, and who enjoyed the entire game really much.

TLDR: undead haters are generally uneducated and/or underage, play the game on normal difficulty mode, and give exaggeratedly low scores to missions they don't like.

lytha doesn't mention it explicitly, but it wouldn't surprise me if undead haters also tend to play the game like an action game by killing everyone they encounter.

>> No.4458367 [View]
File: 105 KB, 1128x1002, 1510959352137.png [View same] [iqdb] [saucenao] [google]
4458367

http://www.lytha.com/thief/survey/thc.html
>It correlates relatively high with the rating for the most non enjoyable mission (.17 **).
>That means: The people who gave the most non enjoyable mission a really bad rating, did not like THC.
>I have already analysed the group of people who rated the least preferred mission low in Training. No need to do it again (But they were in a short and harsh summary kiddies.)
>So, people who liked this mission were most probably mot very young. And they enjoyed the entire game more

http://www.lytha.com/thief/survey/rtc.html
>People who preferred the normal difficulty mode gave 'RTC' a lower score
>The preferred difficulty correlates with the number of times played (.19 **) (the more times played, the higher the preferred difficulty mode) and - most interesting! - with the education (-21 **) (the higher the educational level, the higher the preferred difficulty mode!)
>'RTC' correlates also highly with the number of times played (-.15 *) (the higher the number of times played the higher the rating for 'RTC').
>Now, a short analysis of the people who enjoyed 'RTC':
>They played the game many times. They had a high educational level. They gave the least preferred mission a good score. They, dear interested reader, could indeed be the people who replay the game for several times, and who enjoyed the entire game really much.

TLDR: undead haters are generally uneducated and/or underage, play the game on normal difficulty mode, and give exaggeratedly low scores to missions they don't like.

lytha doesn't mention it explicitly, but it wouldn't surprise me if undead haters also tend to play the game like an action game by killing everyone they encounter.

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