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>> No.2639789 [View]
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2639789

>>2639694
Yes, it did, but they had all been told by Romero, who was leading the project, that they were going to make a medieval fantasy game, an RPG.

Problem was, Romero was rarely around to do his job, instead of writing the game, making levels, directing the team, etc, he was MASSIVELY shirking his duties as a project lead, instead he was off playing Doom deathmatch with people and acting out rockstar fantasies.

As the deadline drew closer and closer, and with little progress being made, everyone just came to the conclusion that they were NEVER gonna get the game done in any reasonable amount of time by following Romero, because he just wasn't leading them, they pooled all the resources + maps they had idly produced (waiting for Romero's directions for all that time), and retooled it to a Doom style shooter, and because of this, he acted like the THEY had betrayed HIM, he felt they were lazy and didn't want to do something new, but it's not that they didn't want to try a new thing, they did, they WERE onboard with his initial idea, but he just didn't work to make it happen.

He's an amazing talent, and he did amazing things, but with the smash hit of Doom, his ego had grown enormous, and both his creative output and work results suffered terribly, this would later show with the disaster of Dai-Katana.

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