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>> No.3249656 [View]
File: 680 KB, 1280x960, Screenshot_Doom_20160528_171315.png [View same] [iqdb] [saucenao] [google]
3249656

Got the minimap working correctly. Should be fairly easy to be able to set AI waypoints through it or call in artillery strikes or fuckin' A10 strafing runs.

By the way: the player actor is actually just 6 map units tall with a viewheight of 5. Speed, texture density (gonna fix that later) and viewheight are in fact the only things that determine the percieved scale of a level.

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