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>> No.4899541 [View]
File: 65 KB, 419x581, meatbag-31[1].jpg [View same] [iqdb] [saucenao] [google]
4899541

>>4899469
>With a pair of exceptional uniques, you're going to do well in NM, but I don't believe otherwise
'Strength' or 'Black' in a two-handed weapon or a pair of Knouts with 'Strength', 'Honor', 'King's Grace' and you're reaping everything no-fucking-problemo. You can even run around with the cheap shitty cube recipe for Polearms. Hell, if you've been diligent with collecting gold you can just vendor something good. "Merciless" (+100%+ ED) starts at ilvl 32. Elite weapons occasionally spawn as early a Nightmare Act 1, with already high base damage, and you can Craft or Imbue them to get an item like the one in pic related, which is perfectly sufficient for comfortable clearing speed on NM. The guy who made this screenshot was deliberately playing a shitty Defiance/Sacrifice Paladin build and he comfortably cruised through Nightmare without much trouble, and this Truncheon (Elite Club) dropped before he faced Andariel. And you couldn't do it with a regular, sensible build? Come on, anon.
>And get you ass kicked already in Normal throne room.
No, you do not. You might have to separate them a bit to not take on them all at the same time, but that's common Diablo sense. It's not any more tedious than, say, playing a D1 Warrior, when D1 is supposedly this perfect game where every class is viable. (If a D1 Axe Warrior is viable, as in, can beat Hell/Hell (with slower swing speed so can't stunlock, and no shield block, then so are 4-5 Barbarian builds).

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