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>> No.6131971 [View]
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6131971

>>6131157
>tfw genuinely hyped for System Shock 3

>> No.5926360 [View]
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5926360

>>5925236
It's a franchise tradition

>> No.5728416 [View]
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5728416

>>5727152
Can't handle a little backtracking, anon?

>> No.5217548 [View]
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5217548

>>5217495
Play 'em vanilla. Enjoy

>> No.4519392 [View]
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4519392

Uhm...SS thread?

>> No.4510953 [View]
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4510953

>>4510742
>maybe on the newest installment coming out this year

Not /vr/ so no

>> No.4430673 [View]
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4430673

>>4425146
Fallout
System Shock
Crusader
Earthsiege
Carmaggedon
Doom

>> No.4306737 [View]
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4306737

>>4306575
SS1 is definitely more cyberpunk than 2. Just listen to the banging soundtrack. So much better than SS2's boring "spooky" music.

https://www.youtube.com/watch?v=up80FfzySFA

https://www.youtube.com/watch?v=HOkOCAm-v0U

https://www.youtube.com/watch?v=vfjIpc_Lbjk

>> No.4199252 [View]
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4199252

>>4199140
SS1 = Pants
SS2 = Shirt

>> No.3852254 [View]
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3852254

Reminder that the System Shock games are superior hackercore than Dude Sex.

>> No.3682447 [View]
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3682447

>>3680160
Both are great

>> No.3457412 [View]
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3457412

Why do SS threads attract so many shitposters? Is it because it suddenly got popular with steambabies and now it's cool to hate it?

>> No.3302857 [View]
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3302857

>>3302109
Do you constantly monitor SS threads just to shitpost?

>> No.2851732 [View]
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2851732

>SS3 coming out
>My shitty laptop probably won't run it

;_;

>> No.2838983 [View]
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2838983

Jesus fuck, the exact thing happened to me on my first run.

>> No.2771058 [View]
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2771058

>>2771048
it's actually SHLINK
>https://www.systemshock.org/index.php?topic=2123.0
when night dive acquired the rights they got in contact with the author to fix it up and used that for the release along with some mods from portable integrated mouselook etc.
though 2 mods didn't end up in EE which are the scaled sprites and audio/text corrections make of that what you will.

>> No.2719716 [View]
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2719716

>>2718151
Do you mean the code in the indestructible screens? I did figure it out but it took me fucking hours of backtracking and I wasn't even sure if it was going to work.

>> No.2302413 [View]
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2302413

>>2300225
>I still find all enemies creepy as fuck.

THIS. The high res mods really fuck up the original designs.

>> No.2147752 [View]
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2147752

I've been waiting for a System Shock thread! I just finished both of them; the first one immediately became one of my favorite games of all time, and the second one was a really good game, but not as good as the first.

The controls do take some remapping and getting used to, but they're not awful by any stretch. I played both quite comfortably with a PS2 controller. More games should have leaning and mantling! I thought the breakaway cursor and HUD-clicking was weird at first, but once I got used to it, I actually really like that system, although I do wish there was a way to cycle psi powers with a button in SS2.

I thought the RPG elements were pretty unnecessary in SS2, but they didn't really bog the game down for me. I think I may have happened upon a game-breaking build on my first try, though. I went OSA, got healing and anti-entropy immediately and then stopped developing psi powers entirely, and then I had a shitload of extra mods and nanites because I never had to buy repair/maintenance skills or health items, so I was one-shotting stuff with max strength/wrench most of the game and had max standard weapons/assault rifle/hundreds of bullets at the end of the game without my guns degrading. And the whole time I had enough hacking skill to unlock/discount EVERYTHING. Exotic weapons turned out to be completely useless, though.

I thought the respawn chambers were kind of dumb. I played through SS1 entirely without activating them because I thought negating death made the game too easy, but I wasn't as amazed by the second one, so I just did it to save time.

I missed cyberspace in SS2, I thought Citadel Station was more visually interesting than the Von Braun/Rickenbacher, and I liked the wider variety of enemies in SS1, but I did like the boss fights in SS2 a little better.

What are some other games you'd recommend to a fan of these?

>> No.1813863 [View]
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1813863

>>1813831
I think both endings are abrupt as fuck.

>> No.1731459 [View]
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1731459

>>1730957
It is useful. But you will find yourself enabling/disabling it all the time (pressing E) because some parts are better with the original configuration (picking up items, reloading, using your HUD). Mouse look will give you better movement and make the exploration of Citadel easier

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