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/vr/ - Retro Games

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>> No.9686934 [View]
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9686934

>>9684467
>it's simultaneously the most acclaimed JRPG and notorious for inspiring every cancerous "cinematic" element of JRPG. I'm kinda lost if the gameplay is actually good in it

The cinematics were heavily marketed but at the same time it was a relatively new thing and I don't think they had the time or money to make them extensive as they might have wanted to. There's quite a few of them but they're relatively brief. And there's no dialogue in any of them so they tend to be story highlights rather than the vehicle for delivering the story itself The plot is still mostly delivered through text boxes. As for the gameplay, it's pretty standard JRPG mechanics. Nothing revolutionary but nothing problematic either

For me what the game does most right is the world-building. There's so many places to explore and it seems like everywhere you go there's a new piece of materia or equipment or some plot detail or sidequest to justify your efforts. The game encourages and rewards thorough explorationa dn puts a lot of effort into details. My only real beef with it is the inability to moderate the encounter rate*which can get annoying but if you play a lot of JRPG's that's nothing new. I think the contrarianism surrounding it has grown out of control. YMMV but anyone acting like it's some pile of shit is trying too hard. It might be flawed but just flat-out bad? No. If it were it wouldn't be what it is.
Of course the only way to really know if it floats your boat is to play it and see for yourself just like every other game

*(I know enemy away exists, but you can only get it as a rare prize determined by RNG Jesus and it barely does shit until it's highly leveled and by that point it's late in the game and of minimal use. It sure aint no fucking moogle charm)

>> No.9114659 [View]
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9114659

>>9113602
The company technically survived, or at least its name did. The Matrix PS2 games were published by Atari, although by then it was some subdivision of a french company or something. Trying to actually follow the trail of what got bought by who is pretty convoluted

>> No.9010669 [View]
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9010669

>>9004685
I can't be the only person who called Link "faggot" in LTTP, can I?

>> No.8995178 [View]
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8995178

>>8986026
>Long is the way and hard, that out of Hell leads up to light.

If escaping from Hades was easy everyone would do it

>> No.8975878 [View]
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8975878

>>8975852
I think there was small chance for it to become a thing even with the outrageous pricing. Despite being insanely expensive and having no good exclusives it still sold a couple million units. If it had a shitload of amazing games right out of the gate the hype and good word of mouth could have boosted sales tremendously.

But then again, the Neo Geo actually did have an amazing library plus brand recognition and an infinitely better controller and the price still scared people off so maybe not.

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