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/vr/ - Retro Games

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>> No.1626387 [View]
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1626387

>> No.1247112 [DELETED]  [View]
File: 64 KB, 1024x768, Majoras-Mask.jpg [View same] [iqdb] [saucenao] [google]
1247112

What am I in for?

>> No.809930 [View]
File: 64 KB, 1024x768, Majoras-Mask.jpg [View same] [iqdb] [saucenao] [google]
809930

>>808258
I can't tell you what games were specifically MADE to convey emotions, but I can tell you some games that do so.

I would argue that Majora's does a very good job of conveying a sense of terror, foreboding, inevitability, and futility.
You're fighting against time, in an almost literal manner, and no matter how many things you fix or how much you fight, everything will die, and everything will be reset when you try again to save it. And you will fail, many, many times before you succeed.

>> No.519523 [DELETED]  [View]
File: 64 KB, 1024x768, majora.jpg [View same] [iqdb] [saucenao] [google]
519523

Streaman dat Zelda: Majora's Mask, the greatest Zelda game of all time....

www.imperialterra.org

>> No.442076 [View]
File: 64 KB, 1024x768, Majoras-Mask.jpg [View same] [iqdb] [saucenao] [google]
442076

Majora's Mask

I liked the game mechanics of the Goron and Zora masks, and the story was just my kind of dark and quirky.

I can see why some people wouldn't like it though, which is too bad, but that's how these things go.

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