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>> No.4013020 [View]
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4013020

/msfixdguy/ here. Still playtesting and adding stuff. One of the things I've given some thought to is fixing the defense powerup. It's time limited, and in Strife, it often shows up in places where it's not useful, thus often wears out before you go back to a combat area. So what I've been thinking is the following: When you first pick it up; it has an infinite duration... until you first get hit. Then it's reset to the standard duration. That way, you can get the most out of it, no matter where you find it, without making it more powerful than it already is.

Also working on the Acolytes in Strife. Unlike Doom monsters, Acolytes don't attack you unless the alarms have already been set off, or you fired a weapon. A lot of times they're far too easy to kill... but then at other times, they can turn a map into an absolute dick-first meat grinder, like pic related..

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