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>> No.7285876 [View]
File: 533 KB, 1920x1080, progress02.png [View same] [iqdb] [saucenao] [google]
7285876

>>7285698
>Maybe you can put your own spin on the levels?
Meh, my own spin will be my total inexperience in the editor. I used to use the Duke Nukem build editor in the 90s as a kid so it's not totally new.
>>7285704
Good idea, I'll only use Doom64 assets. I'm gonna have to spend a lot of time just looking at all of these to learn them and see what they look like, my first instinct was to choose concrete for a brutalist look, and it looks terrible
>>7285707
>remaking someone else's mod just sounds really creatively bankrupt
Oh, it is, and I am. I never made a map before, and at least this way, I don't have to come up with a good design while I learn the ropes. The good design is here, the question is, how do I bring it to life?

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