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/vr/ - Retro Games

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>> No.1623762 [View]
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1623762

There's mods for people who actually want their guns, monsters and levels to make things logically or scientifically explainable.

Until then, I'm just going with Doom's shit being designed the way it was for the sake of gameplay in the same way Doom's levels were only loosely based on what you were supposed to be going through.

Come on, it was a 90's action game where you run around shotgunning demons. Everything was just justified by how cool and fun it was.

Then again, they were D&D nerds. Even though it just seemed like Tom Hall was the one who wanted the deep lore while Romero wanted gameplay to take priority. Who knows.

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