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>> No.2607807 [View]
File: 365 KB, 1680x1050, Screenshot_Doom_20150812_214432.png [View same] [iqdb] [saucenao] [google]
2607807

>>2607515
You are probably right.

I've been playing the PSX Doom TC a lot recently.
The Doom I maps are scaled down due to them being based on the Jaguar port, which needed them to be due to system performance constraints.

But even the Doom II levels are scaled down. I especially noticed this in MAP09 (MAP39): The Pit.

Although the PSX is much more powerful than the Jag, I guess they had to compensate for added features such as colored sectors, etc.

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