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>> No.1683553 [View]
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1683553

So I'm working on a ruleset rebalance for OpenXCom, and I want to know people's opinions on my current layout of laser vs bullet vs plasma.

Bullet guns have been given more ammo types, mainly the increased damage alloy rounds and small explosive elerium rounds (radius 1, reduced damage compared to an alloy/normal round). All damage has been increased to be balanced around the new basic rifle damage of 36. Their general accuracy has also been improved somewhat.

Laser guns now do ~10-20% less damage than bullet weapons, but are slightly more accurate when aimed, still have infinite ammo and cost slightly less TUs. However they now require Elerium to manufacture and do not have any special ammo types.

Plasma guns have had their "clip" sizes drastically reduced, to single digit numbers for all guns. They also have the worst accuracy, though not by much. However, they retain their somewhat ridiculous damage output.

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