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>> No.4963558 [View]
File: 239 KB, 800x600, Screenshot_Doom_20180808_233151.png [View same] [iqdb] [saucenao] [google]
4963558

So now the level gets fucking weird, where the 'living rock' stuff fades off into a bright white, and you can't really orient yourself properly a lot without looking at the map.

I'm not sure if this symbolizes some kind of portal transition or something. I've seen some unusual mapping before, but nothing quite like this.

>>4963545
Also, I'm going to publish a beta, in time.

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