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/vr/ - Retro Games

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>> No.7275683 [View]
File: 110 KB, 488x816, 1606478667693.jpg [View same] [iqdb] [saucenao] [google]
7275683

>>7270113
I've made a few games in the last 5 years and this is my exact experience, I fucking hate it.

I want the game to really respond to how you played it, but people want to also get the endings they didn't work for, but they're not willing to play through it again some time in future, they think that I'm forcing them to replay it right now, immediately after the first time, and make arbitrary different choices to see the outcome they want and they get really fucking mad about that.

Yet if you design so that 100% of content can be seen in one playthrough, you get blasted for lack of replayability.

>> No.7260128 [View]
File: 110 KB, 488x816, 1606478667693.jpg [View same] [iqdb] [saucenao] [google]
7260128

I like the Amiga and the SNES, had them both when they were relevant, SNES was way better and more socially acceptable.

Amiga was like a little PC for my bedroom to write letters, music and do art with some cheeky games on the side, both were great at different things.
I don't understand the hateboner for it, except maybe in response to the majority audience: cringe zniggy boomers and OG furries, who plentiful as they are, don't get to own the whole platform.

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