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>> No.10151520 [View]
File: 46 KB, 320x200, spoonfeeding.png [View same] [iqdb] [saucenao] [google]
10151520

>>10151495
I'm just >>10151320
"hot seat" is an actual term, and is exactly what OP was doing with his shitposting. his are first four posts, not three

>> No.7801308 [View]
File: 46 KB, 320x200, spoon.png [View same] [iqdb] [saucenao] [google]
7801308

>>7801280
first day on the internet?
https://drive.google.com/file/d/1uB3pUjPkHuWWOYEc70nkVjVlR09ua70z/view

>> No.6985752 [View]
File: 46 KB, 320x200, spoon.png [View same] [iqdb] [saucenao] [google]
6985752

>>6985729
never used Woof.
Doom renders at 320x200 and outputs to a 4:3 screen. it's what the art assets were designed for. the rest is basic maths.
you can't multiply 200px by an integer and arrive at 960, or at 1080. lossless resolutions at a correct aspect ratio are 1600x1200, 3200x2400 etc.
1280x1000 is a compromise to run on a 1080p screen (or double that on a 4k screen).
it's all pretty autistic at the end of the day.

>> No.5590137 [View]
File: 46 KB, 320x200, b31132f3219f1dc5e2ab4de2cdfb2f6b3c8ebd64.png [View same] [iqdb] [saucenao] [google]
5590137

If you want to use the original DOS executable, NOVERT is the only option I'm aware of. It's a TSR (terminate and stay resident) that disables mouse movement on the Y axis, should work for more than just DOOM.

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