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>> No.6964886 [View]
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6964886

>>6964861
Its going to work a bit different going forward. for the normal fire all of the ghosts are homing, but they deal a small amount of damage per tic and expire after doing damage for a bit. That said, it spawns 210 of em at a time. A bit weaker than it used to be, but a lot more controlled. Think of it like the damage splits somewhat evenly between how many enemies are in the area when it goes off.

The powered version is also changed similarly, but their homing, damage, and expiration speed are doubled. Still keeps the "stream of souls" attack pattern it used to have tho.

Also, it fucking finally has a powered altfire.

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