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/vr/ - Retro Games

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>> No.10324102 [View]
File: 1.66 MB, 1600x900, start_2023-10-12_17-27-05.png [View same] [iqdb] [saucenao] [google]
10324102

>>10323729
I played all of my Quake2 shit in software renderer only because I hated how dim and blurry everything appeared on my old CRT monitor - and how bleak stuff looked after maxing the gamma to try even things out, before discovering KMQ2 thanks to Pax Imperia. You'd need to make those textures intentionally shitty ala Minecraft for them to appear this god-damn blocky on purpose...

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