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/vr/ - Retro Games

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>> No.4375720 [View]
File: 56 KB, 480x360, jason its not fair its not fair.png [View same] [iqdb] [saucenao] [google]
4375720

>>4375472
>>4375482
Seems like it functions about the same just more efficient.
> isnt supposed to work like this
How about other weapons that function completely different that take its place instead huh? Maybe ones that don't even work the same way...

This is pretty close to the original concept to be h0nist. Stop complaining, I would accept this weapon.

I dont know if the damage scales high enough to take on a boss, if it doesnt breach 1500 damage then its bad news for that, but often times you get a ton of rockets to throw at bosses so using a bfg on them is a bonus.

> I made an uber plasma rifle replacement for the bfg slot that kinda mimiced the BFG10K and did like 80 damage per shot, it didnt even use cells, you just got 100 shots of it with a special ammo type on pickup.
> if you cant kill a Cyber with 8000 damage I dont know what to tell you.

>> No.4357253 [View]
File: 56 KB, 480x360, jason its not fair its not fair.png [View same] [iqdb] [saucenao] [google]
4357253

>>4357232
Im like this too... first level of KNIZD I get in the forcefield door, turn right and grab the shotgun. But the room didnt get dark and reveal the red key with all the stone imps. Because I got just close enough to grab the shotgun without it triggering the trap.

So I wander all over the accessible part of the map looking for a switch I missed or new platform with a red or yellow key, wander 10 mins looking for a change. Nope.

Look at the wikia - it says grab the shotgun and kill the imps and grab the key off the pedestal. On a hunch I go back to the shotgun looking for switches I might've missed in that room... lo and behold it triggers the trap.

Its not so much I was stupid as I literally missed something, and this happens Frequently in the games I play for the first time.

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