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/vr/ - Retro Games

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>> No.5250742 [View]
File: 501 KB, 603x515, 1542834910844.png [View same] [iqdb] [saucenao] [google]
5250742

>>5250364
Me too

>> No.5190536 [View]
File: 501 KB, 603x515, 1542834910844.png [View same] [iqdb] [saucenao] [google]
5190536

In Kirby 64, Waddle Dee, Adeleine, and King Dedede were meant to be playable characters in the main adventure. In the final game, after selecting a level Kirby runs out automatically and Ribbon flies out with him. In the DD version, after you pick the level, you then select one of the four characters sitting at the picnic, and Ribbon flies out with them.
Waddle Dee would be able to grab, hold, and throw enemies, many if which had unique mechanics for holding/throwing them. This ability was later given to Kirby, minus the more direct grab, which was also given to Kirby at some point in development and later cut.
Adeleine would presumably draw an enemy into thin air, which becomes real and fights the other enemies. It's unclear.
King Dedede, presumably, would have the hammer attacks he retained in his segments in the final version of the game.
We've seen very, very little of what Adeleine and King Dedede would really be capable of, but we get the gist of what Waddle Dee would do, as most of it was given to Kirby.

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