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/vr/ - Retro Games

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>> No.8225619 [View]
File: 235 KB, 1280x960, doom02.png [View same] [iqdb] [saucenao] [google]
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Right, so I made a proof-of-concept of the rising lava tower Map30 idea.
Please note that this is ONLY for the general mechanism, the textures are stock textures I just put there to have something. There are no decorations or monsters whatsoever, this is solely for giving you an idea how the rising lava gimmick is supposed to work and how the Icon could be set up here.
Right now the whole thing takes around five minutes until it has reached peak level.
From the top of the platform you drop down to kill the beating heart.

The way I imagine it is that on each level you fight some hordes, progressively getting harder. E.g. on the bottom level it's just a bunch of zombiemen or Imps, then it's Chaingunners, Hell Knights, and so on.
Maybe there could be Cacos being spawned/introduced at certain intervals, or Archies/Arachs/Mancs that are placed on pillars (or even some monsters spawners) to harrass the player further.
For the final map it should be some right carnage.


https://litter.catbox.moe/h4cckr.wad

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