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/vr/ - Retro Games

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>> No.9073351 [View]
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9073351

>Remember watching Sailor Moon when I came home from school almost 25 years ago
>Always like the bright colorful characters, the outfits, wanted to collect merchandise of them and dress up like them for Halloween
>Never thought about the deeper aspects of the show
>Grow old and make good money
>Buy the entire redone manga collection
>Realize the entire premise of the show is a bunch of girls that are cursed to live and die forever
>They can't even live their lives like girls should, they always have to protect the queen and eventually die for her someday.

And in that moment I finally understood why ignorance is truly bliss.
Not to say I don't enjoy Sailor Moon still but it def carries a different meaning now for me that I understand what its about.

>> No.8930719 [View]
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8930719

>>8930690
Yea that's why I mentioned Affordable Space Adventures, the tablet was used to control all the ships functions, and they built all the puzzles around that, so you had to control your heat, your noise and so on, would have loved to see more like that.
>>8930703
I remember that idiocy around here, thankfully my folks never fell for it.
>>8930704
Its actually kind of insane how harmful school is, I still feel some of the effects it did to me and I've been out off it for nearly 20 years.

>> No.6873730 [View]
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6873730

>>6873685
>Enemies are tedious and endlessly respawn to rob you of even the satisfaction of killing them
Bro...are you talking about the fields? Literally the only place that does that and only at night? Otherwise what the fuck are you even talking about? That enemies respawn when you leave a room? Pretty sure every game ever does that for the most part and it's hardly a flaw
>Dungeons are tedious
What? How? Which ones are you talking about? The only one I don't like doing when I replay the game Jabu Jabu but there are 8 other big dungeons in the game that are all great
>and running back and forth across the map to procure some obscure and unspecified object that must be used in some obscure and unspecified way to progress
Legit what are you even talking about? The items in OOT are all very simple and logically expand your move pool and mobility. Unless you're talking about the stones and the medillons that aren't really 'items' so much as check marks that you've done certain things there aren't really any items that just act as keys and do nothing else. It's not like the top in TP that is used once and maybe three or so more times to collect a heart piece and then remain unused forever, all your items give you more options in either movement or battle.
>he elephant in the room is that BotW, perhaps the game most critically acclaimed after OoT, jettisons all of the classic mechanics from this supposedly "greatest of all time" game
So a game doing something different and people also liking that means that everything from before is now worthless? What even is that logic?

>> No.6831379 [View]
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6831379

>>6830885
And yet SH 3 is better and doesn't shit the bed half way through by doing retarded shit like a game long escort quest, ruining the atmosphere with burping nurses positioned at the perfect place to fall down a staircase and burp all the way down and repeating the same levels over and over.

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