[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.8749623 [View]
File: 1.82 MB, 1600x900, 1632962179714.png [View same] [iqdb] [saucenao] [google]
8749623

>>8749468
Sam kinda needs those flat environments in order to play well. You can definitely give the enemies verticality like "turrets" and spawns at different elevations but Sam's playground needs to be somewhat level. And there's nothing too wrong with that as long as moving between each playground has verticality to spice things up.
Sam is in this weird spot where you can have both small enemy encounters and slaughter-tier fights that play out drastically different. The smaller fights definitely benefit from more verticality while the big arenas need a lot of flat, open space.

Navigation
View posts[+24][+48][+96]