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/vr/ - Retro Games

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>> No.10198616 [View]
File: 15 KB, 340x213, HoDMedusa.jpg [View same] [iqdb] [saucenao] [google]
10198616

>>10195000
>motherfucking trips
>regarding Juste's movement
No lies here. Honestly, it's something that I think HoD doesn't get enough recognition for, considering how it affected later games. AoS technically has backdash cancelling, except you can only either jump or slide forward out of it for some reason. I'm glad later games including its own sequel would handle it a little more like how HoD does.

>first game to have proper dash cancelling
>can even dash cancel crouch attacks, which wouldn't be back until OoE
>can toggle spellbooks on and off and even alternate through which element on the fly
>subweapon rings allow for differently behaving subs from triple dagger to holy water spread

All things that would go on to affect the DS games in particular and I just don't think they would be the same without it.

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