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>> No.3230426 [View]
File: 115 KB, 303x331, two scoops of lead shot.png [View same] [iqdb] [saucenao] [google]
3230426

>>3230417
Not for different weapons, but rate of fire or gross number of hits related to speed is to be considered if painchance is important.

The Cacodemon has a quite high painchance, so the chaingun and plasmarifle will work very good on him.
The chainsaw too, but only if he has nowhere to run, err... float.

Then you have the supershotgun, which doesn't shoot fast, but each discharge is a lot of projectiles, so a near full, or outright full score of shot on a monster, has a typically high chance of pain, it's guaranteed to make most monsters flinch roughly half of the time (and this is an integral part in the previously mentioned Hunted)

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