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/vr/ - Retro Games

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>> No.9601704 [View]
File: 50 KB, 320x261, sonic-pixel-shadow-2.jpg [View same] [iqdb] [saucenao] [google]
9601704

I believe you can get close enough, and there are multiple ways to do so, it's not like there's only one way to interpret the game's artstyle. But then, there are some games that are so primitive that the sprites won't really feel right in any other way.

I tend to interpret most retro japanese games as having a cel-shaded anime artstyle if I were to think of them in HD. Even games with lots of programmer art like Super Mario World.

Unfortunately, not only are new sprite interpretations never going to beat the originals, period, but also it's very hard to align with everyone else's imaginations. For instance, I think the Sonic 2 HD remake, while impressive, still feels a bit off, may be the jaggy movements and the excessive details. Sonic Mania did a better job reimagining the sprites in my opinion.

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