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>> No.3183646 [View]
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3183646

However, S.D. Perry didn't exactly try to translate survival horror gameplay mechanics to novel. IIRC they just smash a door instead of looking for the key? Makes sense I guess, even Barry smashes one open in a cutscene of the game.

But anyway - few people have really tried to translate survival horror mechanics to another media. They usually just give up, thinking it wouldn't work, except they don't really try. The Silent Hill movie has one puzzle the protag has to solve, but that's it.

The only time someone tried, that I know if, is the first Alone In The Dark comic book, the one from 1994. The protag has to solve various puzzles adventure game style, flee and hide from ghosts, use a mystical item to open a door, etc this is actually really great, only the art is average at best.

i've been translating both this comic, and the one that came around the time of The New Nightmare, from French to English (although the 2nd one did get an English release); it's actually 99% done, I just need to fix a few things.

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