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/vr/ - Retro Games

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>> No.5771936 [View]
File: 60 KB, 1280x960, 2dm9yrl.jpg [View same] [iqdb] [saucenao] [google]
5771936

>>5771885
CPM is the pinnacle of lazy gameplay by removing switch time between weapons, changing aircontrol and creating the retarded trend of forced default glowing enemy models with r_picmip on retarded levels.

If you play Quake 3/Quake Live with settings on picture, you have some brain damage because actual pro players that goes into esports tournament actually didn't and never gave a fuck to this "visual cleaness" those supposed other "pro players" wanted so much, this is just an excuse to say that you play the game in a fucking brick that can't withstand even a lightweight game such as Q3/QL.

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