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>> No.3844025 [View]
File: 1012 KB, 640x480, dswilliepete4.webm [View same] [iqdb] [saucenao] [google]
3844025

>>3844013
>the original System Shock has two different renderers for the environment.
Source on that? I know Descent 3 had a hybrid render engine that worked differently whether you were indoors our out in the open, but I never heard of any other game that did something like that.

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