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>> No.2037654 [View]
File: 14 KB, 581x399, 913b444100e74dd32624e6ed41b7c659.png [View same] [iqdb] [saucenao] [google]
2037654

>>2037553
I'm trying to make it so basically when the player dies, they lose 10 max hp and it should carry over to any other map.

Only finding an item will restore them back to 100 max hp.

If they keep dying they'll eventually hit 10 max hp, which then it stops giving them death penalties.

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