[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9569540 [View]
File: 194 KB, 1581x916, tooth decay 4-3.jpg [View same] [iqdb] [saucenao] [google]
9569540

>>9569472
Yes, Sunder's what got me looking at map making. The way gazebo could take a mere handful of textures as a theme and extrapolate a massive level full of unknowable and alien geometry really struck me.

This particular level has about 225 monsters - Kinda wimpy for a slaughter map but it's only got 3 main arenas. Which is perfect for a first map.

Just as fun as the geometry is I tried really hard to make the fights fun and difficult. For instance this map relies heavily on clever monster infighting, crowd control and managing projectiles from the front and rear simultaneously. Many of these are Gazebo hallmarks :P

Navigation
View posts[+24][+48][+96]