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>> No.1107207 [View]
File: 376 KB, 1920x1080, Screenshot_Doom_20130929_164708.png [View same] [iqdb] [saucenao] [google]
1107207

I found these really neat sniper zombies I've been playing with. I thought they had really easily dodgable bullets, so I cranked them up from 75 to 150, very very hard to dodge, but you can still see the bullets moving, albeit really fast. I thought this made them more realistic, but a little unfair for any player that would be unaware of this new type of mechanic. That's why I thought a scripted sniped marine would be a great idea so that the player got a warning before heading into sniper turf. After some toying, I managed to get a working script that when I pass through the door, the sniper "hates" this targeted marine and starts shooting. It takes a good 3 shots, so when I actually do this ingame, I'll just make a custom wormfood marine that has about 1 hp. Maybe I'll give him a custom animation of his head exploding too, hehe.

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