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>> No.5142742 [View]
File: 101 KB, 686x487, Composite CGA SpaceQuest2.png [View same] [iqdb] [saucenao] [google]
5142742

>>5142730
Another example of composite CGA. I always wondered why so many early DOS games had those ugly vertical lines. It turns out this is a well known exploit of the artifacting you get with composite signals. In fact the Apple II used this technique extensively for color generation.

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