[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5612304 [View]
File: 2.73 MB, 640x360, Goldeneye 007.webm [View same] [iqdb] [saucenao] [google]
5612304

>> No.4592434 [View]
File: 2.73 MB, 640x360, goldeneye2.webm [View same] [iqdb] [saucenao] [google]
4592434

>>4592365
>From what I have replayed of the game Surface is the only non-corridor level.
There's also Runway, and that one comes up in the game before Surface but whatever :)


>*crouching
>*going prone
>*night vision
>*enemies with actual cameflauge and terrain that makes it easy for both you and them to blind in
Talk about scraping the bottom of the barrel when coming up with stealth mechanics to list.

>*being able to throw a rock which creates a sound enemies will want to investigate
How is this different from shooting a bullet from a stealth gun into a metal surface?

>*enemies have variable levels of alertness (patrol, investigate, chase)
Goldeneye guards also do investigations of sorts. You can see it at the end of this webm. Conveniently not listed by you.

There's no denying the enemies in Far Cry are smarter, but a good stealth game has both the player and the enemies as gimped (though the enemies are greater in number). A game where both player and enemies are overpowered isn't a stealth game, despite the fact that you have to do a lot of hiding. It's just a shittier version of ARMA.

>>4592390
Honestly, who would do this for fun? You turn any game into a stealth game by ramping up player vulnerability to max.

That isn't a stealth game. It's forced hiding through absurd hitscan bullshit. I thought this Far Cry argument was going somewhere at one stage, but it's actually pathetic that you presented this as an argument. And your strawman comparisons between Wolf3D and Goldeneye don't help either.

>> No.4209138 [View]
File: 2.73 MB, 640x360, goldeneye2.webm [View same] [iqdb] [saucenao] [google]
4209138

>> No.4172874 [View]
File: 2.73 MB, 640x360, goldeneye2.webm [View same] [iqdb] [saucenao] [google]
4172874

>> No.3677742 [View]
File: 2.73 MB, 640x360, goldeneye2.webm [View same] [iqdb] [saucenao] [google]
3677742

>>3677718
>the "goldeneye is unplayable" myth

Navigation
View posts[+24][+48][+96]