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/vr/ - Retro Games

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>> No.6055217 [View]
File: 1.79 MB, 1065x874, Untitled.png [View same] [iqdb] [saucenao] [google]
6055217

>>6055195
I suppose the problem is trying to sample the round mask, which ends up with square supixels instead of an aperture grille or slot mask which better line up with an LCD/LED grid. Here's a little bit of CC and offset fuckery.

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