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>> No.5513318 [View]
File: 356 KB, 1000x625, They_Hunger_church.jpg [View same] [iqdb] [saucenao] [google]
5513318

>half-life modding is dead

why do we hunger?

>> No.5113925 [View]
File: 378 KB, 1000x625, They_Hunger_church.jpg [View same] [iqdb] [saucenao] [google]
5113925

>>5113787
I wish Half-Life still had much of a singleplayer modding scene like Doom and Quake.

>> No.5030226 [View]
File: 378 KB, 1000x625, They_Hunger_church.jpg [View same] [iqdb] [saucenao] [google]
5030226

>>5029837
I got years of fun out of singleplayer Half-Life mods. It's a shame how it's basically died off as a modding engine now.

>> No.3340548 [View]
File: 378 KB, 1000x625, They_Hunger_church.jpg [View same] [iqdb] [saucenao] [google]
3340548

i just played they hunger for the first time. first episode was good, second episode was even better, but the third episode was disappointingly mediocre. full of reused content and poorly done backtracking. after leaving the stonehenge a second time to travel through some more generic grassy cliffs and visiting the asylum/mansion a third time i gave up. the non stop zombie sounds got annoying by that point

>> No.2576194 [View]
File: 378 KB, 1000x625, latest.jpg [View same] [iqdb] [saucenao] [google]
2576194

if you'll accept mods, the Half-Life 1 mod "They Hunger" was pretty spooky

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